A possibilidade de jogar com uma classe e desbloquear skill para usar com outra é um grande pormenor e trás grande profundidade ao jogo, outra coisa que gostei é a maneira como as matches vão decorrer, sempre a abrir sem ir a lobbys escolher modos de jogo, o suporte para clãs foi outro pormenor muito bom.
A menos que haja "marketing" para este jogo, não antevejo um futuro tão sorridente, como muita gente aqui está a prever, até porque em termos de "franchise" estabelecido, não é propriamente um "Metal Gear" ou um "Halo".
Video de Voice Acting
Scans da Review da OPMKillzone 2 is one of those titles that is making us all very excited. Whilst you’ll have to wait for PS3 Attitude’s review and hands-on impressions, PlayStation Official Magazine UK have weighed in with their review, and it doesn’t disappoint.
Scoring an impressive 9 out of 10 and gaining their coveted Gold Award, the headline says it all - ‘Sony’s flagship shooter pwns all’. Indeed, in the ‘info box’ they say the game is like ‘Call of Duty set in double-gravity space, directed by Ridley Scott and rendered by God’.
POM UK’s review includes the five ’showstopping’ moments, details on some of the Helghast hordes, the cast list and enough new screenshots to make you go ‘wow’. Sure, the game doesn’t get a full 10 out of 10, but they make several mentions of the incredible graphics and the accomplished, ‘meaty’ gameplay.
Scan da PS3 Attitude
Têm também aqui uma nova preview: The Best Bits of Killzone 2 (IGN)
Killzone 2 Final Build WMV HD
vejam as caras:
Sobre o uso da Faca (que estraga o jogo):hehe, yeah. Thats one way of dealing with it in some places. Its not much fun to play this way though and you will run up against some brick walls with it.
Seb Downie - QA Manager - Guerrilla Games
Entrevista do site psu.com ao Guerrilla Games game director Mathijs de Jonge:PSU: In December, IGN’s Jeff Haynes stated that Killzone 2 was using only about 60% of the PS3’s SPU’s. Has that changed since then, and what are your thoughts on pushing the PS3’s limits in the future?
MdJ : To be honest I don’t know who said Killzone 2 only uses 60% of the SPUs as that’s simply not true. It all depends on what is happening at a certain moment in the game. In some (rare) cases when there isn’t much action going on the game doesn’t require all the SPUs to run at full speed, but there are plenty of combat heavy situations where we max out on all SPUs and run at 100%.
Killzone 2 surpasses Crysis:During CES, Sony demonstrated the latest build of Killzone 2 for the PS3, which is set to ship out next month and suffice to say the game looks jaw dropping. Everything about the game was phenomenal from the details, physics, graphics, audio and gameplay. I did not think I would say this so soon, but Killzone 2 may be the first console game to surpass Crysis.
When Crysis first launched on the PC it was hailed by many to be the best looking game on any platform. It certainly was the best looking game in terms of sheer graphics, but the game still received some criticism for presentation. Killzone 2 shatters Crysis on all fronts not only wiht presentation but physics, details and graphics.
The last time I had a good look at the game was during the phase 2 beta. Even then, the game looked phenomenally better than any game developed on a home console. However, it seems like the developers spent their time wisely by improving the game by two folds. All of the minor nuisances in the game have been tweaked and improved beyond belief.
The floor of the air carrier now has vivid detail. Rico’s head is also visibly shinny with sweat and the wall textures still look excellent close up. It really is difficult to describe what an improvement the game has gone through. The best thing to do is look at the video clips coming out of CES to know what I am talking about.
os 60 % é na verdade a percentagem média do uso que é dado ás SPU´s do Cell.
Ora só atinge em alguns momentos 100 % de pico em processos em que ocorre muitas coisas ao mesmo tempo, como por exemplo a batalha na ponte
Opinião da X360:Visually, Killzone 2 is quite something - besting even Gears 2 in the motion-blurred grey battleground stakes, and the weight and purpose of everyting from the weapons to the characters is somethign to behold. Most importantly, though, it’s really satisfying to play. The enemy AI, coupled with a well implemented cover system (unusual for an FPS) means Killzone 2’s skirmishes are uniquely challenging and gratifyingly meaty.
SCEA social media manager, Jeff Rubenstein, has left a comment on the PlayStation Blog revealing that there will be no Killzone 2 Collector’s edition due to Guerilla focusing primarily on making the game a masterpiece.
“There is no collector’s edition slated for Killzone 2,” Rubensein wrote last night.
“Guerrilla Games has put all of their effort into creating this masterpiece of a game, so we didn’t actively pursue a CE.”
So there you have it.
XBOX360 fanboys Aqui
e uma opinião gamer de um player da x360:im impressed that a 360 magazine actually said good things about the game instead of nit picking about the little details, im really looking forward to killzone 2, odst not so much cuz it wont be master chief(not super human, gonna have to think of a new strategy then runing in guns and swords blazing) anyway, with all the positive previews im gonna check it out when it launchs
Already starting with their bullshit!! ‘unusual for a shooter’ he whines! ‘to enter the Pantheon of truly great shooters’!! What like Galo? I cannot believe this guy has even mentioned the name! But then again u cannot expect much from an xbot. Galo and gears is all they know. HAhahahaha that game is for fucking babies who like bright unrealistic lights. Killzone2 is a game for adults, and a pure FPS! None of this gay RSP* (republican space rangers).
‘It’s good, really good’ this man states. No u wanker, it’s fucking AMAZING!! Galo is good, not KZ2.
‘the key to success in this genre is variety’ - Uhh NO it’s not!! Galo doesnt have variety, same BS in EVERY game, same goes for Gears!!
‘this is the genre that has belonged to the 360 since its inception’ - Uhh it has not u little bitch! This ‘genre’ of FPS has BELONGED to the PC and Mac!! Actually Galo is an Apple game, oh did u not know tht? xbox just made FPS for their console in order to take them away from the PC!! And Sony had FPS on the PS1 well b4 any ideas of a xbox came out, so get yr facts right retard! NO one owns the genre, and the reason why there weren’t many FPS on sony consoles is cuz if u wanted to play a FPS play it on a PC cuz it was generally better, things have changed now.
I’ve got the beta for KZ2, this game is going to be the FPS of the century! Go out and buy a PS3 and shut yr ignorant gob!
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